![]() There's some really crazy arrangements in there! In the meantime, though, here's a whopping 17 unused tracks I dug up (credit to SuperMega233 for the upload). There's bound to be more interesting things lurking inside the code, I'm certain. The folks at The Cutting Room Floor will no doubt pick this up for further research and analysis. Keen-eyed players will quickly note the unused health bars and early enemy sprites. It contains five fully playable stages each sprinkled with a number of interesting things. ![]() This version of the game received a lot of press back in June 2000 (a whole five months before it hit Japanese retail). As one should expect, there's a handful of aesthetic differences and loads of unused/alternate music. Today, we're releasing an early version of Rockman X5. ![]() Been a while since we last had ourselves a nice dump.
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